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Working on another character this week and hope to finish 4 more in the next 2 weeks to complete the character modeling phase of my short film. The most challenging thing about producing a short movie is staying on schedule without losing track of other aspects of the project.
In this case it's making sure that while I'm modeling the characters I don't lose sight of the set design or the details that other aspect of the production deserve.
Learning a new modeling package and working it into an established work pipeline will be an interesting challenge. I'm looking forward to testing the Modo--Maya work flow and seeing how the articulation/rigging phase will be effected.
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