I have enough rough drawings of the set to work from. Filling in the details and making sound choices will hopefully save a great deal of time when it comes to producing the actually 3D assets.
In creating an old fashioned kitchen, with all the odds an ends, I have a lot of freedom to draw from many eras that predate the 70's. Wearing the hats of both set designer and producer I'm at a decided advantage. I can always as the artist to produce more and expect that I'll grumble a little and then get to it.